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teknolohia, kompiutersMay 26, 2008 2:13 am

move over mp3, addan kasukatmo.

wen, addanton sabali a music format a mabalin a sumukat iti mp3 format.

ket koreano ti nangimbento.

New MP3 Revolutionizes Way You Listen to Music
By Cho Jin-seo
Staff Reporter

If you are a serious guitar-master wannabe and you want to focus on the tune of Brian May’s guitar and don’t want to hear Freddie Mercury’s voice and Roger Tailor drumming in Queen songs, then this may be what you have been looking for.

Korean computer engineers are introducing a new digital music format that has separate controls on the sound volume for each musical instrument, such as guitar, drum, base and voice — an ideal tool for music lovers of different tastes as well as karaoke fans.

The new format, which has a file extension format of MT9 and a commercial title of Music 2.0, is poised to replace the popular MP3 file format as the de facto standard of the digital music source, its inventors say.

The MT9 technology was first conceived by Electronics and Telecommunications Research Institute (ETRI) and is being shaped into commercial use by venture company Audizen. It was selected as a candidate item for the new digital music standard at a regular meeting of Motion Picture Experts Group (MPEG), the international body of the digital music and video industry, held in France late April.

“We made presentations to the participants and they were all surprised to see it. They immediately voted to make it a candidate for the digital music standard,'’ said Ham Seung-chul, chief of Audizen. He is expecting it will be formerly selected as an international standard in the MPEG forum’s next meeting to be held in Germany June.

The distinctive feature of MT9 format is that it has a six-channel audio equalizer, with each channel dedicated to voice, chorus, piano, guitar, base and drum. For example, if a user turns off the voice channel, it becomes a karaoke player. Or one can turn off all the instruments and concentrate on the voice of the main singer as if he or she is singing a cappella.

Ham says that the music industry should change its attitude to the market as music is becoming a digital service, rather than a physical product. MT9 is the ideal fit for the next generation of music business because it can be used for multiple services and products, such as iPhones, PCs, mobile phones and karaoke bars, he says.

Samsung Electronics and LG Electronics are both interested in equipping their mobile phones with an MT9 player and their first commercial products are likely to debut early next year, he said.

If selected as an international format, the MT9 technology can earn big for both Audizen and ETRI, a governmental research institute. ETRI said that it holds three international and six domestic patents for the technology and is planning to file two more this year.

The MT9 files are served in an album package. Audizen is currently selling a limited choice of albums at 2,000 won to 3,000 won on its Web site. More albums are being recorded in the format and even very old albums, such as Queen’s or Deulgookhwa’s, can be made into MT9 files if they have a digitally re-mastered music source, Ham said.

Unlike other digital formats exclusively used by big companies such as SK Telecom, Audizen allows users to copy the MT9 files, making it a more attractive format. “It’s like having a CD or cassette tape. Once you buy it, you can lend it to your friends. We don’t want to be too fussy about DRM (digital right management),'’ he said.

teknolohia, kompiuters, siensia, gadgetsApril 21, 2008 7:16 pm

mano ngayen a kanta ti malaonna no kua daytoy nga empitri pliyer no hap milion dyibi ti kapasitina? di pay bilionen? kaanomto pay a mangngegan amin dayta a kaadu? no adda, a, kasta kaadu a kansion. no siak, a, ket ipanko aminen dagitay koleksionko iti movies ken videos, hehe!

The 500,000 GB MP3 Player

Can you even imagine an MP3 player with a 500,000 GB capacity? It’s pretty much beyond belief. The most generous player today can only hold around 40,000 songs – they’d hardly make a dent on this.

The thing is, it could easily happen. Scientists at the University of Glasgow have created a nanotechnology breakthrough that could increase storage capacity by 150,000 times. It could mean 500,000 GB on a single chip and inch square.
The Glasgow scientists worked to create the molecule-sized switch that’s at the heart of it all.

Professor Lee Cronin at the University of Glasgow said, “What we have done is find a way to potentially increase the data storage capabilities in a radical way. We have been able to assemble a functional nanocluster that incorporates two electron donating groups, and position them precisely 0.32 nm apart so that they can form a totally new type of molecular switching device. The key advantage of the molecule sized switch is information / transistor density in traditional semi-conductors. Molecule sized switches would lead to increasing data storage to say 4 Petabits per square inch. This breakthrough shows conceptually that this is possible (showing the bulk effect) but we are yet to solve the fabrication and addressing problems. The fact these switches work on carbon means that they could be embedded in plastic chips so silicon is not needed and the system becomes much more flexible both physically and technologically.”

teknolohia, kompiuters, siensia, edukasionApril 6, 2008 8:45 pm

appow, unay a nagmayaten ngay no kastoyton kapaspas ti internet, piman! agrag-o dagiti leechers (dagitay managdownload ti ania la ditan a nagdadakkelan a files lalo ti video)… addanto ngata met kastoyto iti filipinas?

Coming soon: superfast internet
Jonathan Leake, Science Editor
From The Sunday Times
April 6, 2008

THE internet could soon be made obsolete. The scientists who pioneered it have now built a lightning-fast replacement capable of downloading entire feature films within seconds.

At speeds about 10,000 times faster than a typical broadband connection, “the grid” will be able to send the entire Rolling Stones back catalogue from Britain to Japan in less than two seconds.

The latest spin-off from Cern, the particle physics centre that created the web, the grid could also provide the kind of power needed to transmit holographic images; allow instant online gaming with hundreds of thousands of players; and offer high-definition video telephony for the price of a local call.

David Britton, professor of physics at Glasgow University and a leading figure in the grid project, believes grid technologies could “revolutionise” society. “With this kind of computing power, future generations will have the ability to collaborate and communicate in ways older people like me cannot even imagine,” he said.

The power of the grid will become apparent this summer after what scientists at Cern have termed their “red button” day - the switching-on of the Large Hadron Collider (LHC), the new particle accelerator built to probe the origin of the universe. The grid will be activated at the same time to capture the data it generates.

Cern, based near Geneva, started the grid computing project seven years ago when researchers realised the LHC would generate annual data equivalent to 56m CDs - enough to make a stack 40 miles high.

This meant that scientists at Cern - where Sir Tim Berners-Lee invented the web in 1989 - would no longer be able to use his creation for fear of causing a global collapse.

This is because the internet has evolved by linking together a hotchpotch of cables and routing equipment, much of which was originally designed for telephone calls and therefore lacks the capacity for high-speed data transmission.

By contrast, the grid has been built with dedicated fibre optic cables and modern routing centres, meaning there are no outdated components to slow the deluge of data. The 55,000 servers already installed are expected to rise to 200,000 within the next two years.

Professor Tony Doyle, technical director of the grid project, said: “We need so much processing power, there would even be an issue about getting enough electricity to run the computers if they were all at Cern. The only answer was a new network powerful enough to send the data instantly to research centres in other countries.”

That network, in effect a parallel internet, is now built, using fibre optic cables that run from Cern to 11 centres in the United States, Canada, the Far East, Europe and around the world.

One terminates at the Rutherford Appleton laboratory at Harwell in Oxfordshire.

From each centre, further connections radiate out to a host of other research institutions using existing high-speed academic networks.

It means Britain alone has 8,000 servers on the grid system – so that any student or academic will theoretically be able to hook up to the grid rather than the internet from this autumn.

Ian Bird, project leader for Cern’s high-speed computing project, said grid technology could make the internet so fast that people would stop using desktop computers to store information and entrust it all to the internet.

“It will lead to what’s known as cloud computing, where people keep all their information online and access it from anywhere,” he said.

Computers on the grid can also transmit data at lightning speed. This will allow researchers facing heavy processing tasks to call on the assistance of thousands of other computers around the world. The aim is to eliminate the dreaded “frozen screen” experienced by internet users who ask their machine to handle too much information.

The real goal of the grid is, however, to work with the LHC in tracking down nature’s most elusive particle, the Higgs boson. Predicted in theory but never yet found, the Higgs is supposed to be what gives matter mass.

The LHC has been designed to hunt out this particle - but even at optimum performance it will generate only a few thousand of the particles a year. Analysing the mountain of data will be such a large task that it will keep even the grid’s huge capacity busy for years to come.

Although the grid itself is unlikely to be directly available to domestic internet users, many telecoms providers and businesses are already introducing its pioneering technologies. One of the most potent is so-called dynamic switching, which creates a dedicated channel for internet users trying to download large volumes of data such as films. In theory this would give a standard desktop computer the ability to download a movie in five seconds rather than the current three hours or so.

Additionally, the grid is being made available to dozens of other academic researchers including astronomers and molecular biologists.

It has already been used to help design new drugs against malaria, the mosquito-borne disease that kills 1m people worldwide each year. Researchers used the grid to analyse 140m compounds - a task that would have taken a standard internet-linked PC 420 years.

“Projects like the grid will bring huge changes in business and society as well as science,” Doyle said.

“Holographic video conferencing is not that far away. Online gaming could evolve to include many thousands of people, and social networking could become the main way we communicate.

“The history of the internet shows you cannot predict its real impacts but we know they will be huge.”

kompiuters 8:32 pm

nabaybay-an metten daytoy a panablaagan. naturog iti nasurok payen a makatawen. hmmm… nagadun a pasamak a limmabas. windows vista. iphone. ipod touch. santa rosa, penryn chipsets. panangabak ti blu-ray. n95. n95 8gb. n96. macbook air. think x300. kdpy.

padasek manen a regular nga updaten, a.

windows vista? adtoy kano man ti source code ti vista. bassit la a balbaliw manipud iti sigud a code ti win95, win98, xp. hehe!

kod ti vista, longat

teknolohia, kompiutersAugust 8, 2006 10:03 am

nabaybay-ak metten daytoy a panablaaagan…

adtoy, umarep-epak man: kastoy koma ti kompiuterko:

kabarbaro a pagpaapal ni steve jobs:

macpro

specs:

Two 2GHz, 2.66GHz, or 3GHz Dual-Core Intel Xeon 5100 series processors
Intel Core microarchitecture
4MB shared L2 cache per processor
128-bit SSE3 vector engine
64-bit data paths and registers
Lower power optimization
1.33GHz, 64-bit dual independent frontside buses

667MHz DDR2 ECC fully-buffered DIMM (FB-DIMM) memory
Eight FB-DIMM slots on two memory riser cards (4 slots per card) supporting up to 16GB of main memory
Up to 256-bit wide memory architecture

Double-wide 16-lane PCI Express graphics slot with one of the following graphics cards installed:
NVIDIA GeForce 7300 GT with 256MB of GDDR2 SDRAM, one single-link DVI port, and one dual-link DVI port
ATI Radeon X1900 XT with 512MB of GDDR3 SDRAM and two dual-link DVI ports
NVIDIA Quadro FX 4500 with 512MB of GDDR3 SDRAM, two dual-link DVI ports, and one stereo 3D port
Multiple graphics card configurations including two, three, or four NVIDIA GeForce 7300 GT cards
300W for up to four PCI Express graphics cards
Support for up to eight displays(1)
Support for digital resolutions up to 1920 by 1200 pixels; dual-link DVI ports support up to 2560 by 600 pixels
Support for analog resultions up to 2048 by 1536 pixels
DVI to VGA Adapter included
Dual-display support for extended desktop and video mirroring modes

Four independent 3Gb/s Serial ATA cable-free, direct attach hard drive bays; four internal hard drive carriers included
Up to 2TB of internal storage (2) using hard drives in the following capacities:
Hard drive bay 1
160GB Serial ATA 3Gb/s, 7200-rpm, 8MB cache
250GB Serial ATA 3Gb/s, 7200-rpm, 8MB cache
500GB Serial ATA 3Gb/s, 7200-rpm, 8MB cache
Hard drive bay 2
500GB Serial ATA 3Gb/s, 7200-rpm, 8MB cache
Hard drive bay 3
500GB Serial ATA 3Gb/s, 7200-rpm, 8MB cache
Hard drive bay 4
500GB Serial ATA 3Gb/s, 7200-rpm, 8MB cache
16x SuperDrive with double-layer support (DVD+R DL/DVD±RW/CD-RW)
Writes DVD-R discs at up to 16x speed
Writes DVD+R DL discs at up to 6x speed
Reads DVDs at up to 16x speed
Writes CD-R and CD-RW discs at up to 24x speed
Reads CDs at up to 32x speed
One open optical drive bay for optional second SuperDrive

PCI Express expansion (3)
Three open full-length PCI Express expansion slots
Configurable bandwidth that mechanically supports 16-lane cards
300W combined max for all PCI Express slots

Two independent 10/100/1000BASE-T Ethernet (RJ-45) interfaces with support for jumbo frames
Optional AirPort Extreme wireless networking (4)
Optional Bluetooth 2.0+Enhanced Data Rate (EDR) up to 3Mbps
Optional external Apple USB Modem (RJ-11)

Peripherals and audio
Two FireWire 800 ports (one on front panel, one on back panel)
Two FireWire 400 ports (one on front panel, one on back panel)
Five USB 2.0 ports (two on front panel, three on back panel)
Two USB 1.1 ports on included keyboard
Front -panel headphone minijack and speakcer
Optical digital audio input and output Toslink ports
Analog stereo line-level input and output minijacks

Mac OS X v10.4 Tiger (includes Spotlight, Dashboard, Mail, iChat AV, Safari, QuickTime, iCal, and other software)
iLife ’06 (includes iTunes, iPhoto, iMovie HD, iDVD, iWeb, GarageBand)
Comic Life
Omni Outliner
Microsoft Office 2004 for Mac Test Drive, iWork ’06 (30-day trial), FileMaker Pro 8.5 trial

teknolohia, kompiutersJune 4, 2006 10:26 pm

ubuntu6.06

’nuff said. adtoyen ti matagtagiuray a sumaruno a version ti ubuntu.

ti maysa a kangrunaan a magustuak itoy a version ket ti automatic lamp iti server option. saankan nga agpakarigat nga aginstol ken agconfig iti apache, mysql ken php no panggepmo ti mangibaskag iti bukodmo a linux webserver. addan automatic a wagas a nalaka nga iwayat. although, siempre, no maysaka a wannabe linux geek, kaykayatmo ngata nga imanual a kas met iti panangpilim iti customized a panagpartition ken panaginstol. komporkayat.

teknolohia, kompiuters 10:11 pm

maitantantan met a maitantantan ti pannakairuar ti vista, piman (beta 2 pay laeng ti kaudian a mabalin a patarayen [a testingen]).

bayat ti panagur-uray dagiti agur-uray, basaentay’ daytoy:

20 Things You Won’t Like About Windows Vista.

Here are the 20 Vista behaviors and functionalities that could turn off Windows users. Windows newbies may not mind some of these things, but they will definitely try the patience of the millions of Windows users who’ve got real experience and muscle memory invested in Microsoft’s desktop operating system.

ken kabayatanna pay, sukimatenyo pay manen dagita makinayo no mabalinto met laeng a mangpataray iti vista.

teknolohia, kompiutersMay 22, 2006 11:26 pm

this one’s interesting. specs ti hardware requirement ti windows manipud 1990 agingga iti agdama.

[manipud iti yahoo news]

Windows 3.0 // May 1990

286 or faster processor

640K conventional memory (additional 256K extended memory recommended)

Hard disk drive

Hercules, CGA, EGA, VGA, or 8514/A graphics card (EGA or higher resolution recommended)

MS-DOS 3.1 or later

Mouse optional

[Tidbit: First Windows to be pre-installed on PC hard drives, by Zenith Data Systems and Dell.]

Windows 95 // August 1995

386DX or faster processor (486 recommended)

4MB memory (8MB recommended)

35-55MB hard disk space

3.5-inch high-density floppy disk drive

VGA or higher resolution (256-color SVGA recommended)

Average desktop PC price: $1,926

Average notebook price: $2,819

[Tidbits: 3.5-inch floppy version came on 13 disks; Brian Eno composed the Windows 95 start-up sound.]

Windows NT 4.0 // August 1996

Pentium or faster processor

16MB of memory (32 MB recommended)

110MB hard disk space

CD-ROM drive

VGA or higher-resolution display adapter

Microsoft Mouse or compatible pointing device

Average desktop PC price: $1,988

Average notebook price: $2,997

[Tidbit: Holds the record for most service packs — 6, plus a post-SP “Roll-up” — delivered for a Windows OS.]

Windows 98 // June 1998

486DX 66MHz or faster processor (Pentium recommended)

16MB memory (24MB recommended)

120-355MB hard disk space

3.5-inch high-density floppy disk drive

VGA or higher resolution (16-bit or 24-bit color SVGA recommended)

Average desktop PC price: $1,619

Average notebook price: $2,395

[Tidbit: Crashed catastrophically — complete with infamous “Blue Screen of Death” — during April 1998 COMDEX presentation by Bill Gates, who quipped “That must be why we’re not shipping Windows 98 yet.”]

Windows 2000 // February 2000

133MHz or faster Pentium-compatible

64MB of memory

650MB free hard disk space

CD-ROM or DVD drive

VGA or higher resolution monitor

Keyboard required

Average desktop PC price: $1,306

Average notebook price: $2,167

[Tidbit: First Microsoft OS to make it through development and release without a code name.]

Windows Millennium // September 2000

Pentium 150MHz processor or better

32MB memory

320MB free hard disk space

CD-ROM or DVD-ROM drive

3.5-inch high-density floppy disk drive

Video adapter and monitor that support VGA or higher resolution

Microsoft Mouse or compatible pointing device

Sound card

Speakers or headphones

Average desktop PC price: $1,306

Average notebook price: $2,167

[Tidbit: Usually considered the “dog” of Windows, Millennium’s moniker of ME was said to stand for “Moron Edition,” “Migraine Edition,” “Malfeasance Edition,” and “Many Errors.”]

Windows XP // October 2001

Pentium 233MHz processor or faster (300MHz is recommended)

64MB of memory (128MB recommended)

1.5GB free hard disk space

CD-ROM or DVD-ROM drive

Video adapter and monitor with Super VGA (800 x 600) or higher resolution

Keyboard and a Microsoft Mouse or some other compatible pointing device

Sound card

Speakers or headphones

Average desktop PC price: $1,163

Average notebook price: $1,876

[Tidbits: First Microsoft OS to require “activation;” metamorphosed into more variations than any other OS, including Home, Professional, Tablet PC, Media Center, N (specifically for the European market, sans Windows Media Player), Starter, and Professional x64.]

Windows Vista // ??

[Premium Ready]

1GHz 32-bit (x86) or 64-bit (x64) processor

1GB of memory

Graphics processor that runs Windows Aero

128MB of graphics memory

15GB free hard disk space

DVD-ROM drive

Audio output capability

Internet access capability

Average desktop PC price (2005 data): $801\

Average notebook price (2005 data): $1,256

[Tidbits: Longest development track of any Windows OS: first announced in July 2001, prior to XP release; first Microsoft OS to be named in lawsuit before it launched.]


wen, gayam. no maipapan iti upcoming windows vista (kaanonto pay, aya, ngata a mairelease?), sukimatenyo dagiti computeryo no mabalinto met laeng nga ag-vista (no saan, kapilitan a gumatangka iti baro a capable a pc tapno laeng mainstolaram iti vista).

teknolohia, kompiutersMay 20, 2006 7:09 pm

sa wakas, libre metten a dawaten ti cd ti kubuntu!

sigud a ti laeng ubuntu ti mabalin a dawaten a libre a maipatulod iti koreo.

ti kubuntu ket ‘tay ubuntu linux met laeng ngem kde ti default desktopna. ti orig nga ubuntu ket gnome ti default desktopna.

agrequestkayon iti kopiayo a kubuntu cd.

teknolohia, kompiutersApril 13, 2006 3:39 pm

adda manen baro a gamigam-gogel.

calendariogogel

kumalendariokay’ man, napintas a kaparis ti gmail ken blog.

kompiutersApril 11, 2006 10:56 pm

mayat man a padasem ti mangasembol iti bukodmo a supercomputer a linux. mayat nga ipadas kadagiti kadaanan a dimon us-usaren a pc dita sulsuli.

see Building a Linux supercomputer using SSH and PVM.

teknolohia, kompiutersMarch 27, 2006 10:06 pm

adtoy man, ti $10,000 ti pategna a monster pc manipud iti dell! dell xps renegade a nairanta a pagay-ayaman a kompiuter: $10k lang. no ikomvertmo daytan iti pisos, nasuroken a 500,000 a pisos. makaalaka no kuan iti kabarbaro a wheelsmon, kas koma iti seksi a honda jazz.

agasem met dagitoy nga specs:

unayen, nagimas ngatan ti agay-ayaw iti grand theft auto: san andreas wenno doom 3 wenno age of empires 3 wenno postal wenno uray ragnarok iti daytoy a kompiuteren!

kompiuters 9:36 pm

ala, man, mangaramidtay’ man met iti kastoy a computer casing, hehe! mayat ngata no iti botelio ti san miguel beer grande wenno iti botelia ti coke litro? wenno iti cuatro cantos a ginebra san miguel?

teknolohia, kompiutersFebruary 25, 2006 3:58 pm

ne, adtoy, baka kursunadayo a kitaen ti naguneg ti narangkaynga apple macbook pro.

narangkay a macbook pro

maysa daytoy kadagiti dream notebookko. hmm, kaano ngata, aya, a makagatangak?

kompiuters, ay-ayamFebruary 5, 2006 7:48 pm

adda kano ar-aramidenda a diablo 3?

mayat man. nabayagen a kayatko manen ti umay-aya iti kastoy, kalpasan a malpasko ‘diay diablo II.

ne, ket, idiay kano met ita langit ti setting ti diablo III ket panggep dagiti anak-ti-diablo a diabdiablo a kudetaen ti turay ti langit? ahaha, mayat!

manipud iti http://www.gamingsteve.com/archives/2006/02/rumor_diablo_ii.php daytoy:

It looks like the Diablo III rumor mill has started up once again with a seemingly innocent post on the jobs section of the Blizzard web site. A few days ago they posted a job for an art director and various leads to join “the team behind Diablo I and II” for “an unannounced PC project.” I have been getting some inquires since then if Blizzard is indeed working on Diablo III and when is it going to come out?

Well, before I answer let me mention a few things. First, I don’t want to get any of my friends at Blizzard in trouble, so from instead of mentioning “Diablo III” let’s call this theoretical game “Beelzebub 3″ and instead of “Blizzard” let’s call them “Snowstorm”. Second, my information is quality stuff, but it is a little old, so take that with a gain of salt. Third, err, well, there is no third, so let’s get into what I know!

Let’s the obvious out of way, “Snowstorm” is indeed working on “Beelzebub 3″. Not only are they working on it, but they have been working on this game for no less than the past four years. In fact, “Snowstorm North” nearly completed the game several years ago, but what they developed just “wasn’t fun” and been quietly reworked. This was actually one of the key reasons why Snowstorm North was closed and everyone was relocated to Irvine-based Snowstorm, so that the bigwigs in Irvine could better track and follow the development of Beelzebub 3.

As for what to expect in to see in Beelzebub 3, believe it or not but those rumors that were floating around a few months ago about the game were fairly accurate (by the way, I have no idea who started these rumors or where they came from). According to the rumors:

“Diablo 3 takes place in heaven. Hell is trying to take it over and it is AWESOME looking … Imagine the brightness of heaven being taken over by the darkness of hell … Imagine WoW but in a Diablo world in amount of size and playability … Also, guild housing is available in this game for those of you who know about it.”

This information was pretty dead-on. It is true that Beelzebub 3 will be done in true 3D and it did indeed look freaking awesome. It is also true that Beelzebub 3 features a story between the conflicts of Heaven and Hell and contains a very cool feature where every single item in the game can change between a “light” version and a “dark” version. However this was also one of the problems with the original version of the game. Other than the ability for any item to visually change from light to dark it didn’t affect the actual stats of the item or change the gameplay in any way. So the game has gone through a total rework to inject some “fun” into the gameplay and to make it feel like the Beelzebubs of old.

The core gameplay Beelzebub 3 will play pretty much like Beelzebub 1 and 2, but the game world will be much larger and provide a much deeper experience — many more items, more levels when you go through the game for first time, more skills, more of everything. In addition, the multiplayer aspect will be greatly enhanced from the past installments and don’t be surprised to see more than a couple of WoW-based concepts to leak over into the Beelzebub 3 universe … such as two opposing factions (Alliance and Horde = Heaven and Hell), enhanced guild functionality, and maybe even mounts?!

As for when Beelzebub 3 will released, that one is easy to answer … when it’s done. Snowstorm is in no rush to finish this game and will release it only after they feel it’s perfect. And after the fiasco of StarCraft: Ghost — which has been announced for years and is currently going through its second round of redesign and reprogramming — Snowstorm is in no rush to announce Beelzebub 3. Don’t except an announcement until the game is near completion.

But there is some good news; that “leak” on the Snowstorm jobs page was no accident. If they are starting to leak information about Beelzebub 3 then they are starting to get closer to a final release. Of course for Snowstorm something “getting close” can mean two years from now.

Hopefully that will hold everyone over for the short term. Hopefully Beelzebub 3 will be announced at the next E3, I’ll try to find out more before then and give everyone the dirt as I get it.

kasta met, manipud iti gamespot.com:

Company job postings call for art leads to work on unannounced PC title from the crew behind the first two Diablo games.

It’s been more than four and a half years since the Diablo II: Lord of Destruction expansion pack came out, and that time has apparently done nothing to diminish fans’ enthusiasm for an unannounced sequel to the action role-playing series.

Even now, the slightest hint of Diablo III’s existence is enough to get the Internet buzzing. Whether it’s the acknowledgement that Blizzard North employees were working on an unannounced project when the studio was shuttered last August, or the e-mail of a Czech musician claiming to have recorded music for the project, rumors of Diablo III persist, popping up every few months to rile the Blizzard faithful.

This month’s riling comes straight from Blizzard itself, which has posted a number of intriguing entries on the jobs section of its Web site. The positions, which were posted yesterday, call for an art director and various leads to join “the team behind Diablo I and II” for “an unannounced PC project.”

The job descriptions offer few clues as to the nature of the next project. The lead 3D environment artist position calls for a candidate with a solid grasp of form, color, and light who “has experience modeling and texturing a diverse visual range of characters and creatures.” Blizzard’s also looking for a lead 3D character artist with “experience modeling and texturing a diverse visual range of characters and creatures” and a lead 3D character animator who has “experience animating both human and non-humanoid characters.” The lead 3D character animator position also calls for knowledge of inverse kinematics and other facets of 2D and 3D animation, suggesting that the game will have some detailed visuals. Each position calls for familiarity with 3ds Max, while the lead 3D character animator will also need to know Maya and Character Studio.

Online speculation immediately turned to thoughts of Diablo, a franchise Blizzard has previously acknowledged wanting to continue at some point. Currently the company’s only announced projects are the long-in-development Starcraft: Ghost for consoles and the Burning Crusade expansion for World of Warcraft.

Blizzard representatives did not immediately return requests for comment.